It allows players to control units from 4 major "factions" of Middle-earth: Gondor, Rohan, Isengard, and Mordor, as well as members of the Fellowship. The game was still well-received by many Lord of the Rings and RTS fans. Though lauded for its graphics, it did not make a major impact with critics. Tolkien and the films, Battle for Middle-earth is unique in the fact that the developers intended to bring the feel of a "living" Middle-earth to the PC through impressive graphics and special effects, as well as to push the genre beyond the RTS niche market by introducing a more intuitive system. While there have been numerous other games based on The Lord of the Rings by J. A sequel has been announced, The Lord of the Rings: The Battle for Middle-earth II. It uses the Sage engine from Command & Conquer: Generals and was released on December 6, 2004. Tolkien and also features a number of the voice actors, including all the hobbits and wizards. ![]() It was inspired and licensed from Peter Jackson's recent adaptations of the famous books by J.R.R. ![]() The Lord of the Rings: The Battle for Middle-earth is a real-time strategy game for the PC developed by EALA.
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